Banished Cells 1
Banished Cells 1 is one of the easiest Dungeons you can complete in ESO. It is also one of the first Dungeons you will gain access to, once you hit level 10 in the game. There is also a more challenging Dungeon you can complete in this same area, once you reach a higher level, Banished Cells 2! Despite being an easy overall Dungeon, there are a few mechanics that can kill you instantly and ruin the run for you and your group!
The Dungeon is available with the Base Game(no DLC required) and its entrance is on the Northern part of the Auridon zone! In total there are five Bosses in the Banished Cells 1 Dungeon. This Banished Cells 1 Dungeon Guide will focus on the Boss fights and their attack patterns.
Table of Contents
- Armor Sets
- More Guides to Read
Armor Sets in Banished Cells 1 Dungeon ESO
There are four Armor Sets you can get from enemies in the Dungeon, a Light, Medium, Heavy and a Monster Set. The armor Sets you can farm here are:
- Sanctuary, Light Armor Set
- Jailbreaker, Medium Armor Set
- Tormentor, Heavy Armor Set
- Shadowrend, Monster Set(Final Boss, Veteran difficulty only)
Bosses in Banished Cells 1 Dungeon ESO
You can find the three main Bosses of the Dungeon by simply following the path inside. There are also two mini-bosses you can skip if you wish. They are all quite easy to defeat but they do have a few interesting mechanics. Some of their hardest mechanics only appear in Veteran Difficulty.
Cell Haunter – Banished Cells 1
The first mini-boss of the dungeon! An easy opponent that you can skip if you wish. Cell Haunter is basically a Wraith type of enemy with a few adds assisting him.
His Light Attacks are nothing to worry about but during the fight he will also drain Health from a random player. You cannot interrupt this attack so make sure to block it. The Healer of the group should keep an eye for this mechanic and heal the affected player as fast as possible.
Cell Haunter will also attack with multiple projectiles whoever has aggro, usually the tank. Block this attack to reduce damage taken. Another strong attack of this boss is a small Ice tornado it casts towards the player with aggro. The Tank should turn the Boss away from the other players and block it.
Shadowrend – Banished Cells 1
The first main Boss of the Dungeon! You must defeat this one in order to proceed. The Boss will not appear immediately, you will have to press two switches in the right order first.
When you enter the room of the Boss a group of enemies will spawn. Defeat them and press the two switches in the right order. First the Switch across the room, on the opposite side of the entrance. Pressing this switch will spawn a group of Banekins. Defeat them and then press the second switch to spawn the Boss.
Shadowrend is an easy Boss with simple mechanics. His Light Attacks are not that dangerous and the Tank should be able to Block damage easily. His Heavy Attack is a charged Swipe with its Tail, that will knock you down if you are not blocking and deal significant damage. The attack will appear as an AOE moments before striking. Block or get out of it.
Occasionally it will summon a Shadow Proxy that attacks a random player. The Tank should aggro it and the group will kill it fast with AOE attacks. During the fight, Shadowrend will also pick a random player standing further away and Jump to them. The Jump will knock the player and pin them down! You should Break Free from this attack or another player can interrupt it.
Angata the Clannfear Handler – Banished Cells 1
The second mini-boss of the Dungeon, which you can also skip if you wish.
There are a few adds around this Boss. It will be better for the group if the Tank can hold aggro and pull as many as possible to them. Like this the group can kill them fast with AOE attacks.
Her Light Attacks are nothing to worry about, the Tank can simply block or ignore them. While the fight is on, Angata can summon a Clannfear to assist her. This is just another add that is not posing significant threat. Her charged attacks release a fire AOE under the player that has aggro. Just move out of the AOE and you will be fine.
Skeletal Destroyer – Banished Cells 1
The second main boss of the Dungeon. A large Skeleton with four Scamp adds around it. The Scamps can be annoying, since they attack with fire projectiles and AOEs. The Tank should pull all four of them and let the group kill them with AOE.
The Boss will summon skeletons to assist it during the fight. AOE attacks should be enough to deal with them. His scariest attack is a stomp on the ground that leaves behind an AOE. Block this and move out of the AOE to avoid damage. In general this is a simple fight, where the Boss mostly Light Attacks the Tank.
High Kinlord Rilis – Banished Cells 1
The Final Boss of the Dungeon. He has a few nasty mechanics that can one shot you if you are not paying attention.
His Light Attacks are not dangerous for the Tank but his Heavy Attack can be devastating. Block this one to avoid unnecessary damage and a knock back. During the fight Healing Orbs will spawn and move towards the Boss. The group should kill them fast before they reach him or else he will keep getting healed. To deal with this mechanic it is advisable for the Tank to aggro the Boss and lure him to the far side of the room.
Periodically he will raise his Weapon and summon deadly coldfire ground AOEs. The Tank should be able to stand still and block them. The rest of the group should move away from them. Finally his most deadly attack is a projectile he throws at a random player. Usually this attack happens after his other mechanics(Heavy Attack and AOEs). Pay attention and Block or Roll Dodge to survive. If your Health is low, it will one shot you.
More Guides to Read
- New Player Beginner Guide
- Undaunted Pledges Guide
- Best Class Guide
- Best Solo Class Guide
- Animation Cancelling – Light Attack Weaving Guide
- Best Stamina DPS Sets
- Best Magicka DPS Sets
- Best Tank Sets
- Best Healer Sets
- Best Mythic Sets
- ESO Sets
- ESO Best DPS Class
- Best XP Grind Spots
- Best Addons Guide
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