Roaring Temple Dungeon Guide
Best Roaring Temple Dungeon Guide for Throne and Liberty! This Guide will show you everything you need to know to complete the Dungeon, including the necessary mechanics to defeat all Bosses.
What is Roaring Temple in Throne and Liberty?
Roaring Temple is the second Dungeon you will unlock in Throne and Liberty when you reach Level 30! Part of three starter Dungeons along with Specter’s Abyss and Cave of Desperation, that aim to teach you how Bosses mechanics work and prepare you for harder content. You can access the Dungeon from the Co-Op Dungeons tab in your options. You can also request a Party Matchmaking from there, that will put you in a group of two(2) players and teleport you to the Dungeon. To enter the Dungeon you must be Level 30 but also have a minimum Combat Power of 900!

How to Improve Combat Power in Throne and Liberty?
Combat Power is an indication of how strong your character is in Throne and Liberty! In order to enter various Dungeons, you will need to reach a specific level of Combat Power. To enter the Roaring Temple Dungeon you need to reach 900 Combat Power. To check your Combat Power, press “P” to open your character’s info. You can check your Combat Power right below your Stats! The easiest way to improve your Combat Power in Throne and Liberty is by improving your gear. You can upgrade your armor to boost your Combat power or you can replace it with better quality gear!
Roaring Temple Bosses
There are three Bosses inside the Roaring Temple Dungeon that you need to defeat in order to complete it! One Main Boss and two mini-Bosses. These are:
- King Chimaerus
- Ancient Berserk Dark Enforcer
- Ancient Berserk Shade Wizard

Ancient Berserk Dark Enforcer Boss
The Ancient Berserk Dark Enforcer is the first Boss you will encounter inside the Dungeon! Before you can fight this Boss though you will have to take down the Barriers that separate the area. From the starting area move inside the dungeon and defeat all enemies to take the first Barrier down. Jump down, defeat all enemies in this new area and interact with the first Mana Fluid Regulator! The Regulator will flood the area and allow you to advance.

Repeat the same process in the next area, defeat all enemies, interact with the second Regulator and reach the first Boss Location. You can now fight the Ancient Berserk Dark Enforcer! You need to defeat this Boss to take down the next Barrier and advance in the Dungeon.

This is a quite easy Boss with a few only attacks:
- Attacks with a Scythe whoever has aggro. Occasionally does an AOE attack with his Scythe and charges a Fury Attack with it that can knock down its target.
- His strongest Attack is a large AOE fire attack, that applies Burning to your group.
After you defeat this Boss, the Barrier will come down and you will have to fly across the next room. Avoid the fire pillars while morphed and you will have no issues reaching the other side. Defeat every enemy in your way until you reach the second Boss of the Dungeon.

Ancient Berserk Shade Wizard Boss
The Ancient Berserk Shade Wizard is the second Boss of this Dungeon, that unlocks the path to the final Boss! This is not a hard Boss either. His main attacks include:
- A projectile attack with his Staff.
- Will place a ground AOE under the player with aggro.
- Will summon two Ancient Zombie Mutt that attack players.
- He can teleport around the area.
- Occasionally he teleports and charges his Fury Attack! This attack stuns your party. While you are stunned he will summon ground AOEs underneath you and deal strong damage. Block his Fury attack to avoid being stunned and move out of the AOE.

King Chimaerus Main Boss in Roaring Temple Dungeon
King Chimaerus is the main Boss of the Roaring Temple Dungeon that offers a more challenging fight than the other two! These are his main attacks:
- As a proud Chimera Lion he attacks whoever has aggro with his Claws!
- He throws poison with his tail to three random players. The Poison creates a pool where it lands. Just move out of the pool to avoid damage.
- Can also perform a jump attack against a player.
- King Chimaerus will pick a player randomly and throw at them a paralyzing poison. The affected player will be marked with a green aura. After a few moments the Boss will fire three fireballs to that player that can instantly kill them. To survive this mechanic, the affected player must go as far as possible from the boss before the paralyze poison takes effect, while the Tank of the party moves between the player and the Boss, so they can block the Fireballs.
- The Boss will jump in the middle of the room and shout! Then he will summon a massive AOE attack that will kill your entire party. To survive this attack four players will have to jump on top of the four statues marked with colored flags around the area. If all four players make the jump fast, then water will drop down onto the Boss and cancel this attack. To pass this mechanic successfully, decide which player is going to interact with which chain before you start the fight. There are four flags, Red, Yellow, Green and Blue. Pick one and be ready to grapple the chain and jump on top of the statues!

A quite challenging fight for new players that will prepare you for the Temple of Slaughter Level 50 Dungeon Final Boss fight, which is a harder variation of King Chimaerus! For the Best Builds you can use to clear this Dungeon and prepare for the rest, you can take a look at my Throne and Liberty Builds!

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