wizard build bg3
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Best Wizard Build BG3

The Best Wizard Build for Baldur’s Gate 3, that is using Fire and Ice Spells to deal massive AOE Damage and defeat opponents! The Wizard is a powerful Spellcaster in Baldur’s Gate 3 with access to several Elemental and Necromancy Spells. Combining strong Fire and Ice Spells is the best way to deal massive damage and clear large groups of enemies. Positioning your Wizard well is important to maximize their effectiveness but you do not have to worry about friendly damage thanks to the Evocation School, Subclass! This Wizard Build will show you the best Spells and Gear options, in order to create a powerful Spellcaster Character in BG3!

Table of Contents

Wizard Class Mechanics Guide BG3

The Wizard is one of the pure Spellcaster Classes in Baldur’s Gate 3 along with the Sorcerer, with access to powerful Elemental based and Necromancy spells. A hard Class to master that rewards you with powerful spells and fun gameplay. Wizards have access to more Spells than Sorcerers and they can learn even more from Spell Scrolls they find! When you find a Scroll with an unknown Spell to your Wizard, you can choose to learn it and add it to your Spell Pool! However they cannot use all the Spells they know freely. Wizards have to Prepare a certain number of Spells before they can use them in combat. You can swap Prepared Spells at will as long as you are out of combat.

Arcane Recovery also is a unique Wizard Class mechanic that allows you to restore Spell Slots once per day, when out of combat! Like this you can always have your strongest Spells ready before an important fight. Combining this mechanic with Spellcrux Amulet, allows you to recover more Spell Slots and have your favorite Spells ready when you need them. The Wizard is a powerful and flexible Caster in BG3 thanks to its special mechanics.

wizard build bg3
Wizard Fireball Explosion BG3

Best Subclass for Wizard Ice and Fire Build in BG3

The Best Subclass for the Wizard Build in BG3 is the Evocation School! Evocation gives you access to powerful offensive Spells but also creates safe pockets for your Companions to avoid friendly damage, when you hit level 2. This unique mechanic of the Evocation Subclass, makes the Wizard a perfect Class to dish out massive damage with AOE Spells without any fear of hurting your allies. Additionally at level 6 your Cantrips hit even harder and enemies still take half damage from them even if they succeed their Saving Throw. Finally at Level 10 you can add your Intelligence modifier to damage rolls with your Evocation Spells, which makes them deadlier!

wizard build bg3
Wizard Arcane Recovery

Best Race for Wizard Build in Baldur’s Gate 3

The Best Race for the Wizard Build in BG3 is the High Elf or High Half Elf! The High Elf and High Half-Elf Races offer you one extra Cantrip that you can use in the game. This is especially helpful early in the game since it gives you access to more sources of damage. For the free Cantrip you get from the Elf Race you can pick the Fire Bolt, since it is the strongest Cantrip available and can also use it to set surfaces with flammable elements alight! A few more good Races you can pick for the Wizard Build BG3 are:

  • Drow(either sub race)
  • Human
  • Dragonborn

You can pick any of the eleven available Races in BG3 and still have success with the Build! To find out more about all Baldur’s Gate 3 Races and their Sub Races, you can read my Baldur’s Gate 3 Best Race Guide!

Best Abilities for Wizard Ice and Fire Build BG3

Intelligence is the main Ability for Wizard in Baldur’s Gate 3. What that means is that the higher Intelligence is, the more effective your Wizard Build will be in BG3! Constitution and Dexterity are also important abilities that will help you stay alive but also get better initiative in battle! You can use the recommended abilities setup or adjust them to get high Intelligence and good enough Dexterity and Constitution. For a powerful Wizard Build that also has good initiative and survivability, you can use the following abilities setup:

  • Strength – 8
  • Dexterity – 14
  • Constitution – 15
  • Intelligence – 17
  • Wisdom – 10
  • Charisma – 10

Best Background for Wizard Build BG3

The most important ability for the Wizard is Intelligence. To maximize the efficiency of the build you should pick a background that gives access to Skills that rely on Intelligence! The Best Background for the Wizard Build in BG3 is Sage! Sage gives you access to the Arcana and History Skills, which are both Intelligence based. Other good Backgrounds you can use for the Wizard Build are:

  • Noble
  • Acolyte

To find more about all available Backgrounds you can read my Baldur’s Gate 3 Backgrounds Guide!

Best Skills for Wizard Build in Baldur’s Gate 3

Skill proficiencies allow you to pursue different paths when picking dialogue option and can help you solve situations in a variety of ways. When you create your character you can pick two more skills to increase your proficiency with them. Investigation, Insight and Religion are all nice options that will help you solve problems. Pick the two you prefer the most! You can follow this example or boost the skills of your choice. Skills do not matter in combat but they are always nice to have to advance storytelling.

wizard build bg3
Wizard Build Skills

Wizard Build Leveling Guide in Baldur’s Gate 3

Below you can find the Best options for the Wizard Ice and Fire Build in BG3 for every Level! There are 12 Levels in total and each one unlocks new powerful Spells for your Wizard Build!

Level 1 Best options for Wizard Build BG3

Level 1 is basically Character Creation for your Wizard Build in BG3! Here you get to pick your Race, Subclass, Background and Skills as you have seen already. Follow the above recommendations and proceed to pick your Cantrips and Spells! You can choose three Cantrips and six Spells in the first level. The Best Cantrips for the Wizard Ice and Fire Build are:

  • Ray of Frost. A great ranged Cantrip that deals 1-8 Cold Damage!
  • Shocking Grasp. Strong Shock based Cantrip that deals 1-8 Lightning Damage. Have to be in melee range to use it but it is more effective against enemies in metal armor.
  • Poison Spray. Another close range Cantrip that deals 1-12 Poison Damage.

The Best Spells for the Wizard Ice and Fire Build are:

  • Tasha’s Hideous Laughter. Tasha’s Hideous Laughter is a powerful Crowd Control Spell that puts enemies in the prone state. Targets are unable to move or act and end up losing their turn!
  • Ice Knife. Ice Knife is a powerful Frost based Spell that deals 3-22 Damage. This is going to be one of your main offensive spells for the rest of the game that you can cast it as any level(up to level 6)!
  • Chromatic Orb. Chromatic Orb is another great early spell that creates a surface on impact and you can cast as any of the available Elements. Which means that you can use it as a Frost or Fire Spell at will. Strong to use early in the game but not very effective later.
  • Magic Missile. Magic Missile is another potent offensive spell that fires magical darts to enemies and deals 6-15 Force Damage.
  • Charm Person. Another Crowd Control Spell that lets you charm enemies and prevent them from attacking you.
  • Burning Hands. Burning Hands has short range but deals 3-18 Fire damage to every enemy it hits!
wizard build bg3
Tasha’s Hideous Laughter Spell

Level 2 Best Options for Wizard Build in Baldur’s Gate 3

When you hit level 2 you get to pick your Subclass, unlock two new Spells and prepare Spells for the first time. The Evocation School is the Best Subclass for an offensive Wizard Build in BG3, since it gives you access to powerful Spells but also creates safe places for your allies. For your new Spells pick Thunderwave and Colour Spray. Thunderwave is a Thunder based Spell that deals 2-16 damage and can push away enemies and objects. Colour Spray on the other hand is an utility spell that blinds enemies. At level 2 you can prepare five Spells only. Prepare the following Spells for your Wizard Build:

  • Ice Knife
  • Magic Missile
  • Tasha’s Hideous Laughter
  • Burning Hands
  • Charm Person

Level 3 Best Options for Wizard Ice and Fire Build BG3

At Level 3 you can unlock two new Spells and Prepare six Spells for combat. Unlock Scorching Ray and Misty Step. Scorching Ray is a Fire based Spell that fires 3 rays(at the same or different targets) and deals 6-36 Damage in total. Misty Step is a powerful utility spell that allows you to teleport to another area, making it easier to escape from melee enemies. With Misty Step you can also position yourself faster on high ground. Prepare the following Spells:

  • Ice Knife
  • Magic Missile
  • Tasha’s Hideous Laughter
  • Scorching Ray
  • Charm Person
  • Misty Step

Level 4 Best Options for Wizard Build

At level 4 you unlock your first Feat and also get to pick a new Cantrip and two new Spells. Feats are powerful passive effects that can enhance your play style or help you alter your build! You can pick 3 Feats for your Wizard Build at levels 4, 8 and 12! Picking Feats is quite important for the effectiveness of your Build in Baldur’s Gate 3. For the first Feat, pick Ability Improvement and add 2 points to Intelligence. Like this your Intelligence score will rise up to 19 if you have followed the above recommendations and your Wizard Spells will be more effective.

For your new Cantrip pick Light. Light infuses an object with an aura of light and can be very useful in certain parts of the game. Also unlock the Melf’s Acid Arrow and Blur Spells. Melf’s Acid Arrow is a strong offensive Spell that deals 6-24 Acid Damage while Blur will help you defend yourself by making enemies that attack you to have disadvantage on Attack Rolls. You can now prepare seven Spells:

  • Ice Knife
  • Magic Missile
  • Tasha’s Hideous Laughter
  • Scorching Ray
  • Melf’s Acid Arrow
  • Misty Step
  • Blur

Level 5 Best Options for Wizard Build

When you hit level 5 you unlock level 3 Spells, can pick two new Spells and Prepare nine! Fireball and Counterspell are the best options for level 5. Fireball deals 8-48 Fire Damage and is your first great AOE Spell that will help you clear groups of enemies until you can get stronger spells while Counterspell is the best reaction in the game against enemy casters! Counterspell stops enemy spells from being cast and will help you survive harder enemies! Prepare the following Spells:

  • Ice Knife
  • Magic Missile
  • Tasha’s Hideous Laughter
  • Scorching Ray
  • Melf’s Acid Arrow
  • Misty Step
  • Blur
  • Fireball
  • Counterspell
Fireball Spell

Level 6 Best Options for Wizard Fire and Ice Build BG3

At level 6 your Cantrips are harder to evade and can help in combat more. You can also unlock two new spells and prepare ten! Take Lightning Bolt and Haste. Lightning Bolt deals 8-48 Lightning Damage and fires in a straight line, so you will have to position yourself in order to hit as many enemies as possible. Haste on the other hand is a strong utility spell that grants to you or an ally an action, makes you faster and gives you +2 to Armour Class. Prepare the following Spells:

  • Ice Knife
  • Magic Missile
  • Tasha’s Hideous Laughter
  • Scorching Ray
  • Melf’s Acid Arrow
  • Misty Step
  • Blur
  • Fireball
  • Counterspell
  • Lightning Bolt
Counterspell BG3

Level 7 Best Options for Wizard Build

When you reach level 7 you unlock Level 4 Spells and you can prepare eleven Spells! For your two new Spells take the powerful Ice Storm and Wall of Fire. Ice Storm is a massive AOE Spell that deals Frost damage to a wide area and creates Ice on the ground. Ice Storm deals 6-40 Damage and will be your number one offensive Spell for the rest of the game. An amazing offensive option that will help you destroy large groups of enemies but also put them into the prone state and force them to lose their turn! Wall of Fire on the other hand creates a Wall of Fire that deals 5-40 Fire damage to anyone close. A great Spell to deal damage but also keep enemies away. Prepare the following Spells:

  • Ice Knife
  • Tasha’s Hideous Laughter
  • Blur
  • Misty Step
  • Scorching Ray
  • Haste
  • Lightning Bolt
  • Fireball
  • Counterspell
  • Ice Storm
  • Wall of Fire
wizard build bg3
Wall of Fire

Level 8 Best Options for Wizard Ice and Fire Build BG3

Two new Spells and a Feat are waiting for you at Level 8! You can also prepare twelve Spells now. For your second Feat pick Spell Sniper! Spell Sniper decreases the number you need to roll a Critical Hit while attacking with a spell by 1, making it easier to score critical hits! You can also pick another Cantrip of your choice. Bone Chill is a decent option if you want to diversify your offensive capabilities. Bone Chill deals 2-16 Necrotic Ranged Damage. Unlock the Fear and Fire Shield Spells. Fear makes enemies fearful and have disadvantage on Ability Checks and Attack Rolls. Good option for more Crowd Control capabilities. Fire Shield will boost your defense against Fire or Cold while dealing 4-32 Fire or Cold damage to enemies attacking you with melee! Prepare the following Spells:

  • Ice Knife
  • Tasha’s Hideous Laughter
  • Blur
  • Misty Step
  • Scorching Ray
  • Haste
  • Lightning Bolt
  • Fireball
  • Counterspell
  • Ice Storm
  • Wall of Fire
  • Fire Shield
wizard build bg3
Fire Shield Spell

Level 9 Best Options for Wizard Build Baldur’s Gate 3

At level 9 you unlock Level 5 Spells and can take two new powerful AOE Spells, Cone of Cold and Cloudkill. Cone of Cold fires frost in a cone in front of you, dealing 8-64 Frost Damage and will help you deal with multiple enemies at the same time. To use it effectively, you will have to position yourself properly however. Cloudkill is a powerful AOE Spell that deals 5-40 Poison damage and you can move it every turn. Combining it with your Fire and Frost skills can be deadly. For level 9 you can prepare thirteen Spells:

  • Ice Knife
  • Tasha’s Hideous Laughter
  • Misty Step
  • Scorching Ray
  • Haste
  • Lightning Bolt
  • Fireball
  • Counterspell
  • Ice Storm
  • Wall of Fire
  • Fire Shield
  • Cone of Cold
  • Cloudkill
Cloudkill Spell

Level 10 Best Options for Wizard Build

Your Intelligence modifier now gets added to your damage rolls with Evocation spells making them more effective! You can now unlock a new Cantrip, two new Spells and Prepare fourteen! Take Mage Hand or Acid Splash as your new Cantrip.

  • Mage Hand creates a Hand that can manipulate and interact with objects
  • Acid Splash deals 3-18 Acid Damage

Grant Flight and Hold Monster as your new Spells. Grant Flight allows you to give the ability to Fly to you or an ally, making it easier to move around. Hold Monster paralyses a creature, which is unable to move, act or react. Hold Monster is another good Crowd Control Spell that can help you control the field. Prepare the following Spells:

  • Ice Knife
  • Tasha’s Hideous Laughter
  • Misty Step
  • Scorching Ray
  • Haste
  • Lightning Bolt
  • Fireball
  • Counterspell
  • Ice Storm
  • Wall of Fire
  • Fire Shield
  • Cone of Cold
  • Cloudkill
  • Hold Monster

Level 11 Best Options for Wizard Build Baldur’s Gate 3

At level 11 you unlock powerful Level 6 Spells! Here you can take the Wall of Ice and the amazing Chain Lightning! Wall of Ice works like Wall of Fire, creating a solid wall of Ice that deals 20-120 Cold Damage to enemies standing in its way. You can use this spell to completely block areas and deny access to enemies. Chain Lightning deals 10-80 Lightning Damage to a target, as well as dealing damage to up to three more enemies nearby. A great offensive spell to deal massive damage to multiple enemies. You can now prepare fifteen Spells:

  • Ice Knife
  • Tasha’s Hideous Laughter
  • Misty Step
  • Scorching Ray
  • Haste
  • Lightning Bolt
  • Fireball
  • Counterspell
  • Ice Storm
  • Wall of Fire
  • Fire Shield
  • Cone of Cold
  • Cloudkill
  • Hold Monster
  • Chain Lightning
Wall of Ice Spell

Level 12 Best Options for Wizard Build Ice and Fire BG3

Finally at level 12 you unlock your third Feat, two new Spells and can Prepare sixteen Spells for combat! For your new spells pick Disintegrate, which is a powerful Level 6 offensive Spell and Globe of Invulnerability to boost your defense. Disintegrate deals 50-100 Force damage and if it reduces the targets hitpoints to 0, it also disintegrates themGlobe of Invulnerability creates a protected area where you are invulnerable. Along with every enemy inside it!

For your final Feat pick the Elemental Adept: Cold to further boost your damage and effectiveness with Frost Damage Spells! With this Feat, Spells you cast and attacks you make ignore Resistance to Cold Damage. In addition, when you deal Cold Damage with a spell, you cannot roll a 1. Alternatively you can pick the Elemental Adept: Fire for the same effect on fire based Spells. Prepare the following Spells:

  • Ice Knife
  • Tasha’s Hideous Laughter
  • Misty Step
  • Scorching Ray
  • Haste
  • Grant Flight
  • Counterspell
  • Fireball
  • Wall of Fire
  • Fire Shield
  • Ice Storm
  • Hold Monster
  • Cone of Cold
  • Chain Lightning
  • Wall of Ice
  • Globe of Invulnerability
wizard build bg3
Elemental Adept: Cold

Best Gear for Wizard Build BG3

Below you can find the Best Gear for the Wizard Ice and Fire Build in Baldur’s Gate 3. The Best Weapons and Armor for the Wizard, as well as alternative options that can help you early in the game!

What is the Best Weapon for Wizard in BG3

The Best Weapon for the Wizard Build in Baldur’s Gate 3, is Markoheshkir! A legendary Quarterstaff that offers a variety of useful effects:

  • Arcane Enchantment – You gain a +1 bonus to Spell Save DC and spell attack rolls.
  • Arcane Battery – Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn’t cost a spell slot.
  • Kereska’s Favour – Imbue yourself with the power of Acid, Poison, Thunder, Lightning, Cold or Fire, gain resistance to the appropriate element and 2 powerful Spells you can cast.
  • Weapon Enchantment +2
  • Versatile
markoheshkir
Markoheshkir

You can get Markoheshkir in the Sorcerous Sundries store in Baldur’s Gate Act 3. The staff is located a couple floors below Lorroakan’s location and it is easy to miss it. Another good alternative is the Staff of Spellpower. A very Rare Quarterstaff, similar to Markoheshkir. The Staff of Spellpower offers:

  • Arcane Enchantment – You gain a +1 bonus to Spell Save DC and spell attack rolls.
  • Arcane Battery – Alleviate the arcane burden of spellcasting with the power of this staff. The next spell you cast doesn’t cost a spell slot.
  • Weapon Enchantment +2
  • Versatile

You can get the Staff of Spellpower inside the House of Hope, during Act 3.

woe
Woe

Woe is another powerful Very Rare Quarterstaff, that you can get late in the game, during Act 3 by defeating Cazador inside his Palace! This Staff offers:

  • Arcane Enchantment – You gain a +1 bonus to Spell Save DC and spell attack rolls.
  • Arcane Vampirism – When the creatures affected by your spells fail any associated Saving Throws, you regain 1-4 hitpoints.
  • Blight Level 4 Spell
  • Weapon Enchantment +2
  • Versatile

For a Wizard Build that relies even more on Frost Damage the Mourning Frost is the best Weapon! A Very Rare quarterstaff that you can craft by finding its 3 pieces(Icy Helve, Icy Metal, Icy Crystal) in the Underdark during Act 1! Which makes it a great early weapon as well for the Build! The Mourning Frost offers:

  • Heart of Ice – When dealing Cold Damage, the wielder deals an additional 1 Cold damage.
  • Insidious Cold – Dealing Cold damage with a spell possible inflicts Chilled upon the target.
  • Weapon Enchantment +1
  • Ray of Frost Cantrip
mourning frost bg3
Mourning Frost

A few great weapons you can use early in the game are The Spellsparkler and Cacophony. The Spellsparkler is a Rare Quarterstaff that you can get as a reward for rescuing Counsellor Florrick in Waukeen’s Rest, in Act 1. The Spellsparkler offers:

  • Electric Veins – When the wielder deals damage with a spell or cantrip, they gain 2 Lighting Charges.
  • Versatile

Cacophony on the other hand is another rare Quarterstaff that you can get form Lady Esther in the Mountain Pass, right outside the Rosymon Monastery. Cacophony offers:

  • Thunderous Smite Level 1 Spell
  • Weapon Enchantment +1
  • Versatile

The table below shows you the best Gear for the Wizard Ice and Fire Build, as well as good alternative options to use early in BG3!

PieceBestEarly Game
HeadHood of the WeaveCirclet of Blasting
CapeCloak of the WeaveCloak of Protection
ChestRobe of the Weave or Potent RobeThe Protecty Sparkswall
GlovesQuickspell Gloves or Helldusk GlovesBracers of Defense
BootsDisintegrating Night Walkers or Helldusk BootsBoots of Speed or Boots of Genial Striding
NecklaceSpellcrux AmuletThe Spectator Eyes
RingKiller’s SweetheartRing of Mental Inhibition
RingRing of RegenerationSnowburst Ring
WeaponMarkoheshkir or Mourning FrostCacophony or The Spellsparkler

What is the Best Armor for Wizard in Baldur’s Gate 3

The Hood of the Weave is the best head armor for the Wizard Build in BG3. A Very Rare armor that you can get from Mystic Carrion in Baldur’s Gate, in Act 3 and offers the Arcane Enchantment Effect. Arcane Enchantment grants you a +2 bonus to Spell Save DC and Spell attack rolls.

hood of the weave
Hood of the Weave

Cloak of the Weave is the best Cape Armor for the Wizard Build in Baldur’s Gate 3. You can buy it from Helsik at Devil’s Fee in Act 3 and offers Arcane Enchantment and Absorb Elements.

  • Arcane Enchantment – you gain a +1 bonus to Spell Save DC and Spell attack rolls.
  • Absorb Elements – Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack.

For the chest you can wear either the Robe of the Weave or Potent Robe. Robe of the Weave is a Very Rare clothing that you can get in the Sorcerous Sundries store in Baldur’s Gate Act 3 along with Markoheshkir and offers:

  • Arcane Enchantment – you gain a +1 bonus to Spell Save DC and Spell attack rolls.
  • Weave Eater – Whenever the wearer succeeds a Saving Throw against a spell, they regain 1-6 hit points.
  • Armor Class +2

Potent Robe on the other hand is also a Very Rare Clothing that you can get as a Quest Reward for Rescuing the Tieflings and offers:

  • Gregarious Caster – Your cantrips deal additional damage equal to your Charisma Modifier.
  • Well-Liked and Well-Fortified – At the beginning of the wearer’s turn, the robe activates, granting them temporary hit points equal to their Charisma Modifier.
  • Armor Class +1
robe of the weave
Robe of the Weave

The Quickspell Gloves or Helldusk Gloves are the best for the gloves Armor slot. You can buy Quickspell Gloves from Rolan at the Sorcerous Sundries in Act 3 and they grant you Quickspell Flinger: Cantrips that cost an action cost a bonus action instead. This effect can be used once per Short Rest. You can loot the Helldusk Gloves from Haarlap in the House of Hope again in Act 3. These gloves offer:

  • Infernal Acuity: You gain a +1 bonus to Spell Attack Rolls and Spell Save DC.
  • Infernal Touch: Your weapon attacks deal an additional 1-6 Fire damage. Your unarmed attacks deal an additional 1-6 Necrotic damage, and can possibly inflict Bleeding.
  • Strength Saving Throws +1
  • Rays of Fire Cantrip
helldusk gloves
Helldusk Gloves

The Disintegrating Night Walkers is the best Boots in BG3 that you can get early in the game as well! You can loot them from Nere in Grymforge(Act 1) and they offer Night Walker: Can’t be Enwebbed, Entangled, Ensnared and can’t slip on grease or ice, as well as access to the Misty Step Spell. The Helldusk Boots is a nice alternative you will find later in the game by looting a gilded chest in Gortash’s room on the top floor of Wyrm’s Rock Fortress. With them you get:

  • Steadfast: You cannot be forcibly moved by a foe’s spells or actions, and you ignore the effects of Difficult Terrain.
  • Infernal Evasion: When you fail a Saving Throw, you may use your reaction to succeed instead.
  • Hellcrawler Class Action
disintegrating night walkers
Disintegrating Night Walkers

The Spellcrux Amulet is the best Amulet in BG3 for the Wizard Build, thanks to its Spell Slot Restoration Class Action, that allows you to restore a Spell Slot once every Long Rest! Combining this action with Wizard’s Arcane Recovery is the best way to restore your higher Spell Slots before a tough fight. You can get the Amulet by defeating and looting the Warden in Moonrise Towers Prison during Act 2.

spellcrux amulet
Spellcrux Amulet

Killer’s Sweatheart and Ring of Regeneration are finally the best ring options for the Wizard Fire and Ice Build in Baldur’s Gate 3! You can get the Killer’s Sweatheart ring by defeating yourself in the Self-Same Trial inside the Gauntlet of Shar(Act 2). The ring grants you the Executioner effect: When you kill a creature, your next Attack Roll will be a Critical Hit. Once spent, this effect refreshes after a Long Rest.

You can buy the Ring of Regeneration from Rolan at the Sorcerous Sundries in Act 3 and get Combat Regeneration: At the beginning of your turn, the ring activates and heals you for 1-4 hitpoints.

killer's sweetheart
Killer’s Sweetheart

There are a few great alternative items that you can get early and will help you advance your game until you can get one of the Best Armor pieces above. Circlet of Blasting is a nice Head piece that you can buy from Blurg in the Myconid Colony in Act 1, that grants you the Scorching Ray Spell. The Cloak of Protection offers a +1 to Armor Class and Saving Throw and you can get it from Quartermaster Talli(loot or buy) in the Last Light Inn in Act 2.

The Protecty Sparkswall is a strong chest that you can get from a Gilded chest in Grymforge at the end of the trapped bridge and grants you:

  • High Spellcasting – You gain a +1 bonus to Spell Save DC.
  • Sparkswall Armour – The Wearer has +1 to Armor Class and Saving Throws as long as they have Lightning Charges.

Bracers of Defense grants you the Become the Bulwark effect which grants you a +2 bonus to armor class as long as you are not wearing armor or holding a shield. You can find this armor in the secret area of the Cellar under the Blighted Village.

Boots of Speed offers the Click Heels action that allows you to gain a burst of speed and makes it difficult for enemies to land Attacks of Opportunity to the wearer. You can get them by Thulla in the Myconid Colony in Underdark(Act 1). Boots of Genial Striding allow you to move over difficult terrain without impediment and you can buy them from Blurg in the Myconid Colony(Act 1) as well. The Spectator Eyes is a powerful Amulet that you can also earn early in the game(Act 1) by defeating the Spectator in Underdark. It offers the Ray of Fear and Wounding Ray Necromancy Spells to the Wearer!

the spectator eyes
The Spectator Eyes

Finally the Ring of Mental Inhibition and the Snowburst Ring are great early ring options for the Wizard Ice and Fire Build. The Ring of Mental Inhibition affects with Mental Fatigue foes for 2 turns when they fail a Saving Throw against one of your spells or actions and you can get it from a locked chest in the Ruined Battlefield, in Shadow Lands(Act 2). The Snowburst Ring on the other hand grants Snowburst: When the wearer deals Cold damage, they also create a 4.5m circle of ice around the target(s). Find it under a plank in the Last Light Inn(Act 2).

Wizard Build Gameplay Tips in BG3

The Wizard is a powerful Spellcaster in Baldur’s Gate 3 that has access to various Elemental Spells. This Ice and Fire Wizard Build is using the best Fire based and Cold based spells to create an explosive combination and defeat large groups of enemies faster. Thanks to the unique mechanics of the Evocation School, you do not have to worry about hurting your allies, so you can just position yourself on high ground and fire your Spells! You can prepare Spells anytime you are not in combat, so take advantage of this to always have the right spells for the right job ready. Follow the above recommendations but do not be afraid to experiment with different combinations.

Block enemies with Wall of Fire and Wall of Ice and deal massive AOE damage to them with Ice Storm and Fireball. Ice Knife, Cone of Cold and Chain Lightning can devastate multiple enemies while Disintegrate is powerful against single targets. Use Arcane Recovery and Spellcrux Amulet when you are not in combat to restore Spell Slots. Cast Fire Shield to boost your resistance to Fire or Cold damage but also deal Fire or Cold damage to enemies attacking you with melee. Globe of Invulnerability is a powerful defensive spell that can save you and your party while Counterspell is vital when fighting mages.

More Baldur’s Gate 3 Builds

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