Magicka Dragonknight PVP Build ESO
Magicka Dragonknight PVP
Table of Contents
- Description
- Armor Sets
- Skills
- Passive Skills
- Champion Points
- Consumables
- Info (Attributes-Mundus-Race-Vampire/Werewolf)
- Rotation
- More Dragonknight Builds
Description
Infernum is a Magicka Dragonknight PVP Build designed for Battlegrounds and Open World PVP. A close combat Fire Based Magicka Dragonknight Build. Infernum offers insane defense and great Fire damage.
For a Stamina Dragonknight PVP Build you can take a look at Unbroken.
If you are a new player, you can take a look at my Dragonknight Beginner Guide.
You can find more Builds in the Dragonknight Builds page.
Armor Sets
One piece of Balorgh for the extra Spell Damage. If you are not using Gaze of Sithis, you can wear a full Monster Set, Balorgh, Engine Guardian or Grothdarr.
Mark of the Pariah: Defensive Set that will help you remain alive. Shacklebreaker is an excellent alternative.
Spinner’s Garments: An excellent Magicka offensive Armor Set that increases total Magicka and boosts damage.
Gaze of Sithis: Mythic Item that boosts Maximum Health, Health Recovery and Armor at the cost of zero Block Mitigation.
Sets Location
Balorgh: Veteran March of Sacrifices, Urgarlag Chief-Bane
Mark of the Pariah: Wrothgar, Overland
Spinner’s Garments: Malabal Tor, Overland
Gaze of Sithis: Antiquities Reward
Engine Guardian: Veteran Darkshade Caverns II, Maj Al-Ragath
Grothdarr: Veteran Vaults of Madness, Glirion the Redbeard
Shacklebreaker: Vvardenfell, Crafted
Piece | Set | Type | Trait | Enchantment |
---|---|---|---|---|
Head | Gaze of Sithis/Balorgh | Heavy/Light | Impenetrable | Multi-Effect ( Tri-Stat ) |
Shoulders | Balorgh | Light | Impenetrable | Max. Magicka |
Hands | Spinner's Garments | Light | Impenetrable | Max. Magicka |
Legs | Mark of the Pariah | Heavy | Infused | Multi-Effect ( Tri-Stat ) |
Chest | Mark of the Pariah | Heavy | Infused | Multi-Effect ( Tri-Stat ) |
Waist | Spinner's Garments | Light | Impenetrable | Max. Magicka |
Feet | Spinner's Garments | Light | Impenetrable | Max. Magicka |
Necklace | Mark of the Pariah | Jewel | Infused | Magicka Recovery |
Ring | Spinner's Garments | Jewel | Infused | Spell Damage |
Ring | Spinner's Garments | Jewel | Infused | Spell Damage |
Two-Handed | Mark of the Pariah | Fire Staff | Sharpened | Escapist's Poison IX |
One-Hand | Mark of the Pariah | Any 1-Hand | Defending | Drain Health Poison IX |
Off-Hand | Mark of the Pariah | Shield | Impenetrable | Max. Magicka |
Skills












Front Bar | Back Bar | |
---|---|---|
Skill 1 | Flame Lash | Engulfing Flames |
Skill 2 | Burning Embers | Heroic Slash |
Skill 3 | Molten Armaments | Volatile Armor/Hardened Armor |
Skill 4 | Coagulating Blood | Protective Plate |
Skill 5 | Inner Light | Cauterize |
Ultimate Skill | Ferocious Leap | Ferocious Leap |
Flame Lash: Our main offensive skill that sets the enemy off balance and can heal us.
Burning Embers: Strong Flame DOT offensive skill that can also heal.
Molten Armaments: Boosts Weapon and Spell Damage. Also boosts damage from Heavy Attacks.
Coagulating Blood: Our main self-heal ability.
Inner Light: Placed here to increase our total Magicka and Spell Critical rating.
Ferocious Leap: Our only Ultimate. Use it to deal damage, gain a shield and restore resources.
Engulfing Flames: Another good flame DOT skill that makes enemies vulnerable to our fire damage.
Heroic Slash: Debuffs our target with Minor Maim but also helps us generate Ultimate faster.
Volatile Armor: One of our defensive abilities. Increases our resistances but also damages nearby enemies. You can replace it with Hardened Armor if you want some more defense.
Protective Plate: Another defensive ability that reduces damage from projectiles and gives us immunity to snares and immobilizations.
Cauterize: Increases Spell Critical and heals us.
Passive Skills
- All Passive Skills from your Class’ Lines
- All Passive Skills from Weapon Lines you are using
- Passive Skills from Armor Lines you are using
- Passive Abilities from Guild lines(Fighters Guild, Mages Guild, Psijic Order) that affect your skills/Build
- Mages Guild Passives: Mage Adept, Everlasting Magic, Magicka Controller, Might of the Guild
- Undaunted Passives
- Your Racial Passives
- Medicinal Use Passive from Alchemy to boost the effectiveness of Potions
Champion Points
Warfare
Slottable: Deadly Aim, Master-at-Arms, Wrathful Strikes, Duelist’s Rebuff
Passive: Eldritch Insight, Piercing, Flawless Ritual, War Mage, Quick Recovery, Hardy, Elemental Aegis, Preparation, Precision, Blessed, Tireless Discipline
Fitness
Slottable: Strategic Reserve, Rejuvenation, Juggernaut, Fortified
Passive: Sprinter, Hasty, Tireless Guardian, Hero’s Vigor, Mystic Tenacity, Tumbling, Defiance, Piercing Gaze
Craft
Slottable: Rationer, Liquid Efficiency, Master Gatherer, Steed’s Blessing
Passive: Out of Sight, Fleet Phantom, Gilded Fingers, Fortune’s Favor, Wanderer, Steadfast Enchantment
Consumables
We are using Clockwork Citrus Filet as food and Essence of Immovability as Potions.
Escapist’s Poison IX and Drain Health Poison IX as Poisons.
Info
Attribute Points
All points to Magicka.
Mundus Stone
The Atronach.
Race
High Elf – Dark Elf – Breton
Vampire or Werewolf
Neither is necessary.
Rotation
Buff yourself with Volatile Armor/Hardened Armor, Cauterize, Molten Armaments. Get closer to your target and attack with Engulfing Flames to apply fire vulnerability and Heroic Slash to generate Ultimate faster.
Continue with Burning Embers and Flame Lash. Use Protective Plate to reduce incoming ranged damage/gain snare immunity and heal with Coagulating Blood.
Use Ferocious Leap when it is ready and try to Light Attack before skills for a boost to your damage.
More Dragonknight Builds
Fireheart – Magicka Dragonknight PVE Build
Venomous – Stamina Dragonknight PVE Build
Baneful – 2H Stamina Dragonknight PVE Build
Swordflame – Magicka Dragonknight Solo PVE Build
Stamina Dragonknight Solo PVE Build