Magicka Dragonknight Vampire PVE
Table of Contents
- Description
- Armor Sets
- Skills
- Passive Skills
- Champion Points
- Consumables
- Info (Attributes-Mundus-Race-Vampire/Werewolf)
- Build Difficulty Rating
- Rotation
- More Dragonknight Builds
Description
Bloodfire is a Dragonknight Vampire PVE Build for Solo and Group gameplay. This Magicka Dragonknight PVE Build is utilizing the Vampire skill-line and is optimized for Vampire Stage 3.
Bloodfire combines Fire Damage with Vampire active and passive abilities to allow you to complete almost every PVE content.
For a non Vampire Magicka Dragonknight PVE Build you can take a look at Fireheart.
If you are a new player, you can take a look at my Dragonknight Beginner Guide.
If you are looking for a Solo PVE Build for Arenas like the Maelstrom Arena and Vateshran Hollows, take a look at my Magicka Dragonknight Solo Build.
You can find more Builds in the Dragonknight Builds page.
Armor Sets
One piece of Slimecraw for Group content to boost Critical Chance. Kjalnar’s Nightmare if you prefer a full Monster Set.
(Perfected)Bahsei’s Mania: Strong Magicka DPS Set that boosts damage when low on Magicka. (Perfected) Mantle of Siroria as an alternative.
(Perfected)Crushing Wall: Powerful Ability Altering Set that boosts overall damage.
Kinras’s Wrath: Great DPS Set.
Mother’s Sorrow: Boosts Spell Critical and overall damage.
Harpooner’s Wading Kilt: Boosts Critical Chance and Critical Damage when dealing Direct Damage.
Elf Bane: Strong Magicka DPS Set that increases the duration of your Flame Damage Over Time Abilities.
You can also use Ring of the Pale Order Mythic Item for Solo Gameplay to further boost your self-healing.
Sets Location
Slimecraw: Veteran Wayrest Sewers I, Maj Al-Ragath
(Perfected)Bahsei’s Mania: (Veteran) Rockgrove Trial
Kinras’s Wrath: Black Drake Villa Dungeon
Harpooner’s Wading Kilt: Antiquities Reward
(Perfected)Crushing Wall: (Veteran) Maelstrom Arena
(Perfected) Mantle of Siroria: (Veteran) Cloudrest Trial
Mother’s Sorrow: Deshaan, Overland
Kjalnar’s Nightmare: Vet. Unhallowed Grave, Urgarlag Chief-Bane
Elf Bane: Cyrodiil, Vlastarus Vendor
Ring of the Pale Order: Antiquities Reward
Group Gameplay
Dedicated group focused build to achieve the best damage possible.
Piece | Set | Type | Trait | Enchantment |
---|---|---|---|---|
Head | Slimecraw/Kjalnar's Nightmare | Light | Divines | Max. Magicka |
Shoulders | (Perfected)Bahsei's Mania/Kjalnar's Nightmare | Light | Divines | Max. Magicka |
Hands | (Perfected)Bahsei's Mania | Light | Divines | Max. Magicka |
Legs | Harpooner's Wading Kilt/(Perfected)Bahsei's Mania | Medium | Divines | Max.Magicka |
Chest | (Perfected)Bahsei's Mania | Light | Divines | Max. Magicka |
Waist | (Perfected)Bahsei's Mania | Light | Divines | Max. Magicka |
Feet | (Perfected)Bahsei's Mania | Light | Divines | Max. Magicka |
Necklace | Kinras's Wrath | Jewel | Bloodthirsty | Spell Damage |
Ring | Kinras's Wrath | Jewel | Bloodthirsty | Spell Damage |
Ring | Kinras's Wrath | Jewel | Bloodthirsty | Spell Damage |
Staff | Kinras's Wrath | Inferno | Precise | Flame Damage |
Staff | (Perfected)Crushing Wall | Inferno | Infused | Weapon Damage |
Solo/Group Gameplay
No-Trial gear setup for easier solo/group gameplay.
Piece | Set | Type | Trait | Enchantment |
---|---|---|---|---|
Head | Slimecraw/Kjalnar's Nightmare | Light | Divines | Max. Magicka |
Shoulders | Mother's Sorrow/Kjalnar's Nightmare | Light | Divines | Max. Magicka |
Hands | Mother's Sorrow | Light | Divines | Max. Magicka |
Legs | Harpooner's Wading Kilt/Mother's Sorrow | Medium/Light | Divines | Max. Magicka |
Chest | Mother's Sorrow | Light | Divines | Max. Magicka |
Waist | Mother's Sorrow | Light | Divines | Max. Magicka |
Feet | Mother's Sorrow | Light | Divines | Max. Magicka |
Necklace | Elf Bane | Jewel | Bloodthirsty | Spell Damage |
Ring | Elf Bane | Jewel | Bloodthirsty | Spell Damage |
Ring | Elf Bane | Jewel | Bloodthirsty | Spell Damage |
Staff | Elf Bane | Flame | Precise | Flame Damage |
Staff | (Perfected) Crushing Wall/Elf Bane | Flame | Infused | Weapon Damage |
Beginner Setup
A beginner but effective setup to use until you can farm better gear.
Ilambris as Monster Set.
Law of Julianos: Wrothgar – Crafted
Armor of the Seducer: Grahtwood, Stormhaven, Deshaan – Crafted
Piece | Set | Type | Trait | Enchantment |
---|---|---|---|---|
Head | Ilambris | Heavy/Medium/Light | Divines | Max. Magicka |
Shoulders | Ilambris | Heavy/Medium/Light | Divines | Max. Magicka |
Hands | Law of Julianos | Light | Divines | Max. Magicka |
Legs | Law of Julianos | Light | Divines | Max.Magicka |
Chest | Law of Julianos | Light | Divines | Max. Magicka |
Waist | Law of Julianos | Light | Divines | Max. Magicka |
Feet | Law of Julianos | Light | Divines | Max. Magicka |
Necklace | Armor of the Seducer | Jewel | Arcane | Mag. Recovery/Spell Damage |
Ring | Armor of the Seducer | Jewel | Arcane | Mag. Recovery/Spell Damage |
Ring | Armor of the Seducer | Jewel | Arcane | Mag. Recovery/Spell Damage |
Staff | Armor of the Seducer | Flame | Precise | Flame Damage |
Staff | Armor of the Seducer | Flame/Lightning | Infused | Weapon Damage |
Skills












Front Bar | Back Bar | |
---|---|---|
Skill 1 | Arterial Burst | Eruption |
Skill 2 | Burning Embers | Unstable Wall of Elements |
Skill 3 | Engulfing Flames | Barbed Trap |
Skill 4 | Structured Entropy | Simmering Frenzy |
Skill 5 | Inner Light | Scalding Rune/Elemental Drain |
Ultimate Skill | Swarming Scion | Standard of Might |
Arterial Burst: Main offensive skill/spammable.
Burning Embers: Strong Flame DOT offensive skill that also works as a self-heal.
Engulfing Flames: Another good flame DOT skill that makes enemies vulnerable to our fire damage.
Structured Entropy: Deals good Magic Damage and heals.
Inner Light: Only placed here to increase our total Magicka.
Swarming Scion: Secondary Ultimate
Eruption: Strong AOE-DOT Fire skill
Unstable Wall of Elements: Great Fire AOE damage skill.
Barbed Trap: Additional DOT damage but we are mainly using it for the boost to our Critical Damage.
Simmering Frenzy: Great boost to Spell Damage at the cost of Health.
Scalding Rune: Strong Fire DOT skill that helps with our DPS. Replace with Elemental Drain for Solo Gameplay.
Standard of Might: Main Ultimate.
Passive Skills
- All Passive Skills from your Class’ Lines
- All Passive Skills from Weapon Lines you are using
- Passive Skills from Armor Lines you are using
- Passive Abilities from Guild lines(Fighters Guild, Mages Guild, Psijic Order) that affect your skills/Build
- Fighters Guild Passives: Intimidating Presence, Slayer, Banish the Wicked, Skilled Tracker
- Mages Guild Passives: Mage Adept, Everlasting Magic, Magicka Controller, Might of the Guild
- Vampire Passives: Feed, Dark Stalker, Strike from the Shadows, Undeath
- Undaunted Passives
- Your Racial Passives
- Medicinal Use Passive from Alchemy to boost the effectiveness of Potions
Champion Points
Warfare
Slottable Stars: Deadly Aim, Master-at-Arms, Fighting Finesse, Backstabber/Reaving Blows
Passive: Eldritch Insight, Piercing, Flawless Ritual, War Mage, Precision, Quick Recovery, Hardy, Elemental Aegis, Preparation, Blessed, Tireless Discipline
Craft
Slottable Stars: Rationer, Liquid Efficiency, Master Gatherer, Plentiful Harvest
Passive: Gilded Fingers, Fortune’s Favor, Wanderer, Steadfast Enchantment, Treasure Hunter(slottable, required for path)
Fitness
Slottable Stars: Siphoning Spells, Rejuvenation, Boundless Vitality, Strategic Reserve
Passive: Sprinter, Hasty, Tireless Guardian, Hero’s Vigor, Mystic Tenacity, Tumbling, Defiance
Consumables
We are using Clockwork Citrus Filet/Witchmother’s Potent Brew and Essence of Spell Power as Potions.
Info
Attribute Points
All points to Magicka
Mundus Stone
The Thief
Race
High Elf – Dark Elf – Khajiit – Breton
Vampire or Werewolf
Vampire Stage 3 at least.
Build Difficulty Rating – 4
Bloodfire is a fun Magicka Dragonknight Vampire PVE Build with different setups for different PVE content. The build combines Fire Damage skills with Vampire’s Active and Passive abilities to allow you to complete any type of content.
The heal from Burning Embers is making it easier to control the build.
Rotation
Drink a potion, apply Elemental Drain(when solo), set your Barbed Trap, activate Simmering Frenzy, attack with Eruption, Unstable Wall of Elements, Scalding Rune and switch bars.
Continue with Structured Entropy, Engulfing Flames, Burning Embers, Arterial Burst x5-6. Switch bars, Eruption(every second visit) Unstable Wall of Elements, Barbed Trap, Scalding Rune or Elemental Drain(when solo), switch bars and continue.
Use your Ultimate when ready, Standard of Might first, Swarming Scion second and always Light Attack before every skill/action!
More Dragonknight Builds
Fireheart – Magicka Dragonknight PVE Build
Venomous – Stamina Dragonknight PVE Build
Baneful – 2H Stamina Dragonknight PVE Build
Swordflame – Magicka Dragonknight Solo PVE Build
Stamina Dragonknight Solo PVE Build
Infernum – Magicka Dragonknight PVP Build