One Bar Stamina Sorcerer DPS
Table of Contents
- Armor Sets
- Passive Skills
- Champion Points
- Info (Attributes-Mundus-Race-Vampire/Werewolf)
- More Sorcerer Builds
A strong One Bar Stamina Sorcerer DPS Build for Solo and Group Gameplay! The build is using the Oakensoul Ring Mythic Item to boost its damage and capabilities! Thanks to the buffs from this ring, we can focus only on offensive skills and achieve great damage with this one bar build!
If you are a new player, you can take a look at my Sorcerer Beginner Guide.
If you are looking for a Solo PVE Build for Arenas like the Maelstrom Arena and Vateshran Hollows, take a look at my Stamina Sorcerer Solo Build.
You can find more Builds in the Sorcerer Builds page.
One piece of Slimecraw to boost Critical Chance.
Tzogvin’s Warband: Great Stamina DPS Set that provides the Minor Force buff.
Oakensoul Ring: Provides several valuable Buffs.
Slimecraw: Veteran Wayrest Sewers I, Maj Al-Ragath
Tzogvin’s Warband: Frostvault Dungeon
Aegis Caller: Unhallowed Grave Dungeon
|Shoulders||Tzogvin's Warband||Medium||Divines||Max. Stamina|
|Hands||(Perfected)Arms of Relequen||Medium||Divines||Max. Stamina|
|Legs||(Perfected)Arms of Relequen||Medium||Divines||Max. Stamina|
|Chest||(Perfected)Arms of Relequen||Medium||Divines||Max. Stamina|
|Waist||(Perfected)Arms of Relequen||Medium||Divines||Max. Stamina|
|Feet||(Perfected)Arms of Relequen||Medium||Divines||Max. Stamina|
|Necklace||Tzogvin's Warband||Jewel||Bloodthirsty||Weapon Damage|
|Ring||Tzogvin's Warband||Jewel||Bloodthirsty||Weapon Damage|
|Ring||Oakensoul Ring||Jewel||Bloodthirsty||Weapon Damage|
|One Hand||Tzogvin's Warband||Dagger||Nirnhoned||Poison|
|One Hand||Tzogvin's Warband||Dagger||Charged||Fire Damage|
|Skill 1||Daedric Prey|
|Skill 2||Crystal Weapon|
|Skill 4||Summon Volatile Familiar|
|Skill 5||Bound Armaments/Critical Surge|
|Ultimate Skill||Greater Storm Atronach|
Daedric Prey: Deals damage and boosts Pets’ damage
Crystal Weapon: Powerful spammable.
Hurricane: Increases defenses and is constantly hurting targets with its AOE-DOT damage.
Summon Volatile Familiar: Pet that deals damage and assists with DPS.
Bound Armaments: Activate to summon Daggers and use them to boost DPS. It also gives a bonus to Max. Stamina and light attack damage. When playing solo replace this skill with Critical Surge for heals.
Greater Storm Atronach: Ultimate ability. Summons another strong Pet that stuns enemies and deals shock damage.
- All Passive Skills from your Class’ Lines
- All Passive Skills from Weapon Lines you are using
- Passive Skills from Armor Lines you are using
- Passive Abilities from Guild lines(Fighters Guild, Mages Guild, Psijic Order) that affect your skills/Build
- Fighters Guild Passives: Intimidating Presence, Slayer, Banish the Wicked, Skilled Tracker
- Mages Guild Passives: Mage Adept, Everlasting Magic, Magicka Controller, Might of the Guild
- Undaunted Passives
- Your Racial Passives
- Medicinal Use Passive from Alchemy to boost the effectiveness of Potions
Slottable Stars: Deadly Aim, Master-at-Arms, Backstabber, Fighting Finesse
Passive: Tireless Discipline, Piercing, Battle Mastery, Mighty, Quick Recovery, Hardy, Elemental Aegis, Preparation, Precision, Blessed, Eldritch Insight
Slottable Stars: Rationer, Liquid Efficiency, Master Gatherer, Plentiful Harvest
Passive: Gilded Fingers, Fortune’s Favor, Wanderer, Steadfast Enchantment, Treasure Hunter(slottable, required for path)
Slottable Stars: Bloody Renewal, Strategic Reserve, Rejuvenation, Boundless Vitality
Passive: Sprinter, Hasty, Tireless Guardian, Hero’s Vigor, Mystic Tenacity, Tumbling, Defiance
We are using Artaeum Takeaway Broth or Orzorga’s Smoked Bear Haunch as Food and Essence of Stamina or Tri-Stat Potions.
All points to Stamina
Dark Elf – Orc – Khajiit
Vampire or Werewolf
Neither is necessary.
Activate Bound Armaments, Hurricane, cast Daedric Prey, Summon Volatile Familiar and attack with Crystal Weapon. Keep attacking with Crystal Weapon and re cast Bound Armaments, Hurricane, Daedric Prey and Summon Volatile Familiar when necessary.
Fire Bound Armaments when full and use your Ultimate when ready. Always Light Attack before skills to boost damage.